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Yesterday we were lucky enough to attend the first ever IndieXchange at Indiecade. It was a great learning opportunity and gave us a chance to meet game makers in the indie community. My top three memorable moments were meeting the makers of The Bridge ( one of Charles’ Top 5) Ty Taylor and Mario Castaneda. The two started this game as school project and kept at it for about a year to finish it. Ty did the programing and game design and Mario handled all the art.
We also got to a chance to play Ian Stocker’s Escape Goat, a game where you play as a goat trying to puzzle your way free. On your quest you’re accompanied by a trusty little mouse friend to help with those hard to reach places. Very addicting I have to say. For more info, check out his blog site or follow him on twitter @MagicalTimeBean
And finally, the most exciting moment…getting to meet John Romero and Brenda Garno Brathwaite from LootDrop, maker of the facebook social game Raven Wood Fair. As gaming industry veterans and a leader in the social games arena, they’re our inspiration. We got to chat with them and show off our game. Even got their autograph! It was a wonderful experience and we can’t wait to see them again.
1. Fez by Polytron
Fez made its debut October 11, 2007 as a puzzle-based game with a rotating 2D/3D landscape. The gameplay seems similar to Japan’s Echochrome where the player solves puzzles by rotating the camera perspective to help a character across pitfalls. Though Fez incorporates Echochrome’s overall gameplay concept, in Fez you can actually control your character. The world has four different perspectives the user is able to rotate between and the art gives off a retro, pixel feel.
After watching numerous videos, I can easily see myself getting sucked into the puzzle solving and charming atmosphere that Fez offers. It is the only game at IndieCade that will be released on Xbox Live.
For those who are still on the fence about going to IndieCade, here’s a list of all the events happening this weekend.